PCs are the collectible income units in Steal a PC. You normally steal a Box from an outside zone, bring it back through the Safe Zone to your Base, wait for it to open, and place the resulting PC in your pen. A placed PC produces money per second, so the practical goal is to replace low-income PCs with better rarity, named, or mutated versions while keeping enough Speed and Base capacity to continue collecting.
The catalog below lists the PC categories and named examples supported by the current game information. A dash means the value is not established here; it does not mean that the game has no such stat. Use the PC or Box panel in your current session for live income, drop, and timer details.
| PC | Classification | Income or effect | How to obtain | What to know |
|---|---|---|---|---|
| Common PC | Rarity | Baseline money per second | Open a Common Box | Useful for starting income; no universal income value is confirmed |
| Uncommon PC | Rarity | Higher passive-income potential than Common | Open the corresponding Box | The tier is supported, but a complete stat line is not |
| Rare PC | Rarity | Higher money-per-second potential | Open a higher-tier or rare Box | The tier appears in recorded gameplay; exact odds are not confirmed |
| Legendary PC | Rarity | Substantially stronger passive income | Open a high-tier Box | Cable PC is identified as Legendary, but its full base income is not listed |
| Divine PC | Rarity | High-income PC tier | Use a Divine Box or another high-tier Box | Higher Speed may be needed for related targets; the full drop table is unavailable |
| Secret PC | Rarity | Potentially the highest income tier | Use a Secret Box or reach a hidden-area Box | A recorded Secret PC is reported at about $1.1 billion per second, but its name and stable value are not confirmed |
| Mutated PC | Variant | Extra variant value or appearance | A mutation can appear when a Box is opened | Hacker and pink-machine-style mutations are mentioned; their multipliers are not confirmed |
| Meadow Gaming PC | Named PC | $160 per second in the recorded example | Open the corresponding Box | This is the clearest named income example, not a universal PC rate |
| Sealed PC | Named or variant PC | Passive income; amount not confirmed | Obtain a Sealed-type Box or PC | The name appears in recorded footage, but the income is incomplete |
| Cable PC | Named PC | Passive income; identified as Legendary | Open the corresponding high-tier Box | The exact base income and drop chance are not confirmed |
| PC storage slot | Base capacity | Controls how many PCs can remain placed | Upgrade the Base or related capacity | Capacity limits which PCs you can keep, but the complete cap table is not listed |
How PCs generate income
A PC is the end result of the Box loop rather than the object you usually pick up directly. Leave the Base, take a Box from the relevant zone, avoid the zone guardians, and return to the Safe Zone or Base. Place the Box for opening and wait for its timer. One recorded example shows an opening timer of about 10 seconds; other Box types may use different timers. Once the Box produces a PC, place that PC in your pen so its money-per-second output can begin contributing to your balance.
The income number belongs to the individual PC, not just to the rarity label. The clearest confirmed example is the Meadow Gaming PC at $160 per second. Recorded footage also identifies a Secret PC at roughly $1.1 billion per second, but the name and stable value of that Secret example are not established well enough to treat it as a complete Secret-tier standard. Use those values as named examples, not as a formula for every PC.
Check a Meadow Gaming PC's income
This moment supports the confirmed Meadow Gaming PC income example used when comparing individual PC outputs.
Money earned by PCs supports the surrounding progression. The game description connects PC income with treadmill and pen upgrades, while Speed training helps you reach or carry more demanding Boxes. This creates a practical loop: place the best PCs you can safely obtain, spend income on the upgrades that improve your next run, and then pursue a better Box or PC when the expected gain justifies the risk.
Rarity tiers and upgrade choices
Common and Uncommon PCs are the sensible starting layers because they establish passive income without requiring the player to understand the entire high-tier route. They also give you a comparison point: when a new PC is opened, compare its displayed income with the PC occupying the slot instead of assuming every higher-looking label is automatically the best replacement.
Rare and Legendary PCs represent a stronger upgrade target. The evidence repeatedly identifies Rare PCs in gameplay and identifies Cable PC as Legendary. It does not provide a complete list of names, prices, odds, or income values for either tier. Treat the rarity as a useful sorting signal, then confirm the individual PC's displayed rate before replacing an existing slot.
Divine and Secret PCs are the high-end targets. The game description advertises Secret and Divine PCs and mutations, while the supporting gameplay connects harder Box targets with Speed requirements and hidden or higher-tier areas. The available material does not prove a universal route, exact requirement, or complete reward table for these tiers. If a run fails, improve Speed or other supported Base-side upgrades rather than assuming the missing requirement from a rarity name.
Named PCs and mutations
Named PCs are more useful for decisions than a tier label alone because they can be matched to a visible income value. Meadow Gaming PC is the strongest concrete example: the recorded display says $160 per second. Sealed PC is mentioned as a PC or variant that earns passive income, but its exact rate is missing. Cable PC is identified as Legendary, yet its complete income is also missing. For these entries, the current in-game panel is the authority when you need to decide whether to keep, sell, replace, or reserve a slot.
Mutations add another comparison layer. The available footage mentions a hacker mutation and a pink-machine-style mutation. Those references support the existence of mutation-style variants, but they do not establish a reliable multiplier, activation rule, visual requirement, or list of all possible mutations. Do not calculate a mutation's value from the PC's rarity alone. Read the resulting PC's displayed income and compare it with the unmutated or replaced PC when both are available.
Compare PC mutation variants
This moment supports the article's confirmed references to hacker and pink-machine-style PC mutations without asserting an unconfirmed multiplier.
A mutation can therefore change the acquisition decision even when the base PC category is familiar. If your storage is full, retain the PC with the better confirmed displayed outcome rather than automatically keeping the rarer name. If the panel does not show enough information to compare two variants, keep the one you can verify and use the next Box to gather a better comparison instead of treating an unconfirmed multiplier as fact.
Choosing PCs for your Base
Use a simple replacement rule. First, reserve enough capacity to keep your best confirmed income producers. Second, compare a new PC's displayed money per second with the lowest current slot. Third, consider whether replacing that slot would leave you without a useful early-game earner while you pursue a riskier Divine or Secret target. The available evidence confirms that Base capacity limits how many PCs can be placed, but it does not provide the full capacity schedule, so the current Base panel should decide the exact limit.
Do not confuse Speed with PC income. A PC produces money per second; Speed is trained on the treadmill and helps with the collection side of the game. A faster player may be able to reach a better Box, but Speed does not turn a Common PC into a higher-income PC. Similarly, a Base or pen upgrade can make storage or collection more practical without changing the rate printed on an individual PC.
Boxes also matter when comparing outcomes. A PC is not guaranteed simply because you entered a zone: the normal sequence is to obtain the Box, return safely, wait for the opening, and then inspect the result. Higher-tier and hidden-area Boxes can be more attractive, but a failed carry can cost the opportunity or allow another player to take it. Build income with accessible Boxes first, then use the resulting money and Speed to make harder attempts more repeatable.
What the current catalog does not establish
There is no complete PC encyclopedia in the supplied public material. In particular, the following are not safe to fill in as fixed facts: every PC name, every PC's income, Box-to-PC odds, mutation multipliers, exact opening times for every Box, the full Base capacity table, and the exact Speed requirement for each Divine or Secret target. These values can change or vary by Box, zone, or individual PC.
The absence of a listed value is not evidence that the mechanic is absent. It only means you should check the current Box, PC, Base, or upgrade panel before committing money or a storage slot. This is especially important for Secret examples, where one recorded value is extremely large but the PC identity and stable tier-wide rate are not confirmed.
For a reliable progression decision, keep the visible income number as the primary comparison, use rarity and mutation as supporting labels, and treat acquisition difficulty as part of the risk. That approach lets you use the confirmed Meadow Gaming PC example, recognize Legendary, Divine, and Secret targets, and avoid turning incomplete drop or multiplier information into a misleading tier list.
First-time Steal a PC PC questions
Is a PC the same thing as a Box?
No. A Box is the item you steal and return for opening; the PC is the collectible income unit that can result after the opening timer finishes. Place the resulting PC in your Base pen to start using its money-per-second output.
What is the clearest confirmed PC income example?
Meadow Gaming PC is shown at $160 per second in recorded gameplay. Treat that as the displayed value for that named example, not as the standard income for every Meadow, Common, or other PC.
Should I keep a higher-rarity PC automatically?
Not automatically. Compare the individual PC's displayed income with the PC in the slot you would replace, because the available information does not provide a universal income table that makes rarity alone decisive.
Do mutations have a confirmed income multiplier?
No. Hacker and pink-machine-style mutations are mentioned, but a complete multiplier table is not established. Use the resulting PC's current displayed income when comparing a mutated PC with another option.
Why can’t I list every PC’s exact income here?
The available catalog supports several tiers and named examples but not a complete name, income, drop-rate, mutation, and capacity table. Check the current in-game panels for the exact value before spending resources or replacing a stored PC.

